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Benjamin Scharff

Benjamin Scharff

Creative Producer

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  • About me
  • Vita
  • Main Projects
    • Goalf Party (2024 – …)
    • Obergenie (2024 – …)
    • Battlegrounds (2010)
    • Gallendor (2009)
    • Brickwicca (2012-2015)
    • Project: Puzzle23 (2015-2017)
    • Farmtastic (2012)
  • GameJams
    • Shroom (2023)
    • Turnip Terror (2023)
    • D’OH! (2023)
    • Rolli Wars (2022)
    • Time Flies (2023)
    • Final Ray (2024)
    • Escalate (2015)
  • Student Projects
    • Scrap Fever (2024)
    • Karashuta (2022)
    • Unholy Tactics (2023)
  • A Producer Story
  • Impressum
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Vita

Name: Benjamin Scharff
Residence: Berlin
Languages: Englisch/Deutsch
Programms: Jira, JQL, Confluence, Office, Miro, Google, Balsamiq, Unity
Skills: SCRUM, Kanban, Waterfall, Gamedesign, Producing
Basic skills: C#, Photoshop, Godot

2022 – 2024
S4G – Student for Production & Game Design

2017 – 2022
Rugeshus – Hotelmanagement

2010 – 2017
Sparrow Games – Creative Producer/Game Design (self-employment)

2009 – 2012
GameLabs Ltd. – Creative Producer

2006 – 2009
Study „Landschaftsarchitektur & Landschaftsplanung“

2004
Abitur

Recent Posts

  • weqw
  • Hello world!

Recent Comments

  1. A WordPress Commenter zu Hello world!

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