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Benjamin Scharff

Benjamin Scharff

Creative Producer

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  • About me
  • Vita
  • Main Projects
    • Goalf Party (2024 – …)
    • Obergenie (2024 – …)
    • Battlegrounds (2010)
    • Gallendor (2009)
    • Brickwicca (2012-2015)
    • Project: Puzzle23 (2015-2017)
    • Farmtastic (2012)
  • GameJams
    • Shroom (2023)
    • Turnip Terror (2023)
    • D’OH! (2023)
    • Rolli Wars (2022)
    • Time Flies (2023)
    • Final Ray (2024)
    • Escalate (2015)
  • Student Projects
    • Scrap Fever (2024)
    • Karashuta (2022)
    • Unholy Tactics (2023)
  • A Producer Story
  • Impressum
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Brickwicca (2012-2015)

„Never try to do anything just to make money. I tried that and failed. Try to chase your dreams, and the rest will come naturally.“ (Chris Taylor, 2014)

Brickwicca was my first own browser game. A mix of board game, trading card game and RPG. Although the game reached beta status, it never made it beyond that. The scope went through the roof and I made a lot of mistakes in the planning. The game was created in HTML5, a new technique at the time, another unfortunate decision, from today’s perspective. In the meantime, the server is offline.

Anyway, the game had 300 designed and balanced and illustrated cards and I showed it at many events and fairs.

(Link: https://www.youtube.com/watch?v=9C2_KEbWiFY)

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