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Benjamin Scharff

Benjamin Scharff

Creative Producer

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  • About me
  • Vita
  • Main Projects
    • Goalf Party (2024 – …)
    • Obergenie (2024 – …)
    • Battlegrounds (2010)
    • Gallendor (2009)
    • Brickwicca (2012-2015)
    • Project: Puzzle23 (2015-2017)
    • Farmtastic (2012)
  • GameJams
    • Shroom (2023)
    • Turnip Terror (2023)
    • D’OH! (2023)
    • Rolli Wars (2022)
    • Time Flies (2023)
    • Final Ray (2024)
    • Escalate (2015)
  • Student Projects
    • Scrap Fever (2024)
    • Karashuta (2022)
    • Unholy Tactics (2023)
  • A Producer Story
  • Impressum
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About me

Benjamin Scharff aka Chefspatz
mail@ben-scharff.de

My name is Benjamin Scharff aka Chefspatz. I was born on May 2, 1983 in Berlin.

In 2009, I won a writing contest for the browser game „Quests of Gallendor„, but instead of the promised in game currency, I got a job as a creative producer – but didn’t know at the time that it was called that.

In 2010 I started my own business ‚Sparrow Games‘ and work for various companies as a designer, writer and content creator and developed my own games on the side – among others Brickwicca a mix of RPG, TCG and boardgame.

From 2017 to 2022, I was a hotel manager, deepening my skills as a producer. After that, I became a student at School4Games to start all over again.

I’m bursting with creativity. That’s why I develop board games, write stories and paint pictures on the side.

I love to plan projects in an agile way, solve interpersonal problems and optimize processes. That’s why I became a producer.

Here’s an example of how I organized a game.

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